A major step up from the Mirage Tower, this castle is rather futuristic looking. Tiamat is waiting on the top floor.
Get all the treasures here, then the transporter to the next floor is at the top.
You'll probably get this message at some point here. It is not referring to your bladder problems. Either drop things that can be cheaply replaced (Gloves, Cap, Buckler), or make frequent trips back to town to sell the excess.
This is one nice sword. It's not so good for fighting, but what it can do is cast BANE when you use it as an item.
This isn't bad, but I usually have 4 of these before I get here.
Mmmm, slightly more cash.
Oooh, another one. You probably don't want to keep it tho.
Mmmm, even more money.
Not bad at all.
This floor is pretty straight forward. It's also FULL of good stuff.
Blah, not bad, I guess.
I usually just skip this. A ProRing is better.
Mmmm, another Ribbon. Make sure now that everyone except the Knight has one of these. (If you don't have a Knight, have your top 3 people use them I guess.)
You probably don't want this, unless you have 3 Knights or 2 Ninjas or something.
Oooh, Adamant. This is what that dwarven blacksmith needs to make that truly legendary sword he was talking about.
This is one hell of a robe. It's just about the same as a Gold Bracelet, but it casts ICE2 when used as an item, and it protects against the Ice and Time elements.
Also one hell of a robe. It's just about the same as a Gold Bracelet, but it casts INV2 when used as an item, and it protects against Fire and Death.
You've gotten most of the cool treasures here. If you're on my path and haven't defeated the Fiend of Water yet, you'd want to head out now, and go to the Dwarf Cave.
This floor has a couple of interesting things on it...
Oooh, a computer.
Not a very good computer.
Can I at least play Doom on this thing?
What about NESticle?
Would MAME work?
How about if I only play Pac-Man?
This is the only shield that Black and White Wizards can equip. Contrary to what you would think, it does not protect against Instant Death like the ProRing. It's up to you whether to keep this. You may toss it to make room for a spell-casting item.
Mmm, even more money. I'll be able to buy that new diamond encrusted cod piece.
@#$%*! I already bought enough of these.
Also not ungood.
Further into the whole "meh" area.
This is the second best weapon the Ninja can equip.
And here's the transporter to the next floor.
This floor is a repeating maze. Just go down, right, down, right or up, left, up, left or right, right, down, down or whatever.
Tiamat awaits you at the other end of the bridge. However, a greater challenge could be waiting for you on the way...
According to the Nintendo Power strategy guide, there's a 1/64 chance of fighting WarMech. It's actually 3/64 in the NES version, (but should be 1/64 in every other version), and that's per battle. Anywho, WarMech is arguably the toughest fight in the game. (It has less HP than the last boss, but is much more efficient at kicking your ass!) His attacks can often take out a Wizard in one hit, and his Nuclear attack can hurt everyone severely. Use FAST, AFIR, INV2 and everything you've got to beat him.
Here you are, the last fiend's room...
You talk big, but you're going down.
Stuff like FAST, ALIT, and INV2 are the way to go. Tiamat is weak to BANE and BRAK, so repeatedly using the BANE sword is a good idea.
This is supposed to say "The Altar of the Wind.", but it got left out of the NES version. Anyway, step on up.